Voxel export guide

How to Export a Voxel Model from VoxelDraft to Godot

Learn how to move a VoxelDraft model into Godot using OBJ or GLB. The workflow starts in the browser editor and keeps the editable voxel source separate from the exported asset.

VoxelDraft to target workflow

  1. 1

    Build or open a voxel model in VoxelDraft.

  2. 2

    Clean up colors, silhouette, scale, and hidden geometry before export.

  3. 3

    Choose the export format shown for this workflow.

  4. 4

    Import the exported asset into the target application and finish target-specific setup.

Target-specific notes

Export a mesh from VoxelDraft, place it in your Godot project, then use it as a MeshInstance3D or part of a larger scene.

Related export workflows